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In
some experiments creatures tend to grow big but it doesn’t
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lead
to interesting results and stops the real improvements.
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You
can disable body modification (genetics)
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You
can use a penalty method in fitness function (applicable
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to
„standard.expdef” and similar experiments), change:
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return
someformula;
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into:
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var
f=someformula;
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if (this.strsiz>....)
f=0;
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return f;
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You
can change the experiment definition to stop big
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creatures
from appearing, for example, check
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Genotype.strsiz before calling createFromGenotype()
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