How to... detect food, detect
other creatures?
Standard smell sensor (S) reacts to all energy sources – food
pieces and living creatures. Can I make my foodfinder
ignore other creatures and look only for food?
An example neuron script ”smell.neuro” is a food only
detector. Its classname is ”Sf”, so you can
change all „S” neurons into „Sf” neurons
modify the script (change ”name:Sf” to ”name:S”).
This will change the default „S” behavior for all
creatures!