•In some
experiments creatures tend to grow big but it doesn’t lead to interesting results and stops the
real improvements.
•
•You can disable body modification
(genetics)
•You can use a penalty method in fitness function
(applicable to
„standard.expdef” and similar experiments), change:
return someformula;
into:
var f=someformula;
if (this.strsiz>....)
f=0;
return
f;
•You can change the experiment definition to stop
big creatures from
appearing, for example, check Genotype.strsiz before calling createFromGenotype()