All of the Framsticks data files are text files, so you can
view and edit them with any text viewer/editor (notepad,
wordpad, type, more, vi, pico). However, manual modification of
most of these files is not recommended and should not be needed.
The following files are used:
'default.sim' keeps default ("factory") parameters for the simulator.
The file is always loaded when the program starts.
'f-x.sim' describes more sophisticated world and more complex
simulation rules (not intended for evolution – just to
play with Framsticks and enjoy simulation).
'manual.sim' is good for testing (creatures do not die etc.).
'speed.sim' is good for velocity-oriented evolution on the ground.
It is originally identical with the 'default.sim'.
'swim.sim' is good for velocity-oriented evolution in water.
'demo-chase.sim' is a setup where creatures try to chase
each other and eat food. Use with 'demo-chase.gen'.
Release notes
Simulator
'W' and 'w' (weight) modifiers are temporarily disabled (they work under water only)
in v2.x: destructive collisions, missing from v1.78
MS Windows graphical user interface
Windows 98/ME or 2000/XP recommended.
For Windows 95/98/NT you may need to install upgrades/service packs to
fix bugs in Windows OpenGL
Windows NT does not display icons correctly
Amiga graphical user interface (old)
camera/World Display settings are not saved
problems with window refreshing
the program was not tested with Kickstart 2.0, which may cause some problems
OpenGL window is for viewing only (camera can be moved in World window)
Reporting bugs
Please report any bugs to
support@frams.poznan.pl.
When reporting bugs, be sure to mention these things:
the name and version of the Framsticks program which causes problems,
operating system you are running (with/without service pack, which?),
if the bug is repeatable, and under what conditions? Try to find the simplest sequence of steps to reproduce the problem,
parameters of the simulator when the error occurs,
attach files pertinent to reproducing the bug, like settings, genotypes, and your own scripts,
enclose the "messages.out" file, if some errors are listed there.