About the project – objectives and scope

Objectives and scope of this research

The objective of these experiments is a study of evolution capabilities of creatures in simplified Earth-like conditions. They are: a three-dimensional environment, genotype representation of organisms, physical structure (body) and neural network (brain) both described in genotype, stiumuli loop (environment – receptors – brain – effectors – environment), genotype reconfiguration operations (mutation, crossing over, repair), energetic requirements and balance, and specialization.

The simulator allows the study of both directed (with fitness criterion defined) and spontaneous (with no such criterion) evolution. In the directed case, it is possible to "grow" creatures with the given properties, like simple construction and smooth movement, strength and robustness, ability to move in land and water environments, seeking food, following targets, escaping and many others. The system allows users to create more experiment definitions, which may lead to unexpected results and emergence of very complex behaviors.

Another aspect of this research is the influence of representation (description) of creatures, reconfiguration operators and the rules of organism building on evolution results and characteristics of structures of created individuals.

The most important part of the research is the study and evaluation of capabilities of various evolutionary processes, including those concerning undirected evolution (which has not already been done in such a complex environmental and simulation conditions).


System capabilities

Framsticks has a powerful, universal simulator with great capabilities, which are:


Directions of work