// ObserverSwarm.h #import "ModelSwarm.h" #import <simtoolsgui/GUISwarm.h> @interface ObserverSwarm: GUISwarm { int displayFrequency; id displayActions; id displaySchedule; ModelSwarm *modelSwarm; id <Colormap> colorMap; id <ZoomRaster> worldRaster; id <Value2dDisplay> foodDisplay; id <Object2dDisplay> bugDisplay; } + createBegin: aZone; - createEnd; - buildObjects; - buildActions; - activateIn: swarmContext; @end