// FoodSpace.m #import "FoodSpace.h" @implementation FoodSpace -seedFoodWithProb: (float) seedProb { int x,y; for (y=0; y < ysize; y++) for (x=0; y < xsize; x++) if ([uniformDblRand getDoubleWithMin: 0.0 withMax: 1.0] <= seedProb) [self putValue: 1 atX: x Y:y]; return self; } @end